SXSpatialXRJournal
NewsAnalysisResearchGuidesAboutContact
Editorial

Analysis

Long-form analysis on how immersive experiences are designed, measured and scaled.

3 stories·RSS
XR glasses increase their share of global XR headwear shipments from 10.2% to 25.8% between H1 2025 and H1 2026, according to Omdia.
ANALYSIS

XR glasses gain ground as global headset shipments fall 38.7% in the first half of 2026

New Omdia data shows a major shift inside the XR hardware market. Global XR headwear shipments fell 38.7% year over year in the first half of 2026, but XR glasses more than doubled their share of the category as consumers increasingly favor lighter, lower-friction devices.

SpatialXR Editorial Desk·Sep 18, 2026·8 min read
Analytics dashboard with line charts
ANALYSIS

What Vision Pro session data tells us about attention

Early in-field data suggests spatial computing sessions cluster into three distinct attention patterns — with concrete implications for immersive UX design.

SpatialXR Research Desk·Mar 10, 2025·7 min read
Warehouse worker using a mixed-reality headset to inspect inventory
ANALYSIS

The procurement problem in enterprise XR

Why most enterprise XR pilots stall at procurement — and what mature spatial computing programs do differently when they scale.

SpatialXR Research Desk·Feb 20, 2025·8 min read
SXSpatialXRJournal

The independent publication covering spatial computing, XR analytics, immersive UX, accessibility and enterprise XR.

Sections

  • News
  • Analysis
  • Research
  • Guides
  • What is spatial computing?
  • Companies
  • Glossary

Editorial

  • About
  • Editorial Policy
  • Contact
  • Advertise
  • Privacy Policy

RSS

  • News · RSS
  • Analysis · RSS
  • Research · RSS
  • All articles · RSS
© 2026 SpatialXRJournal. All rights reserved.An independent editorial publication.