Independent editorial · Est. 2025

The Intelligence Layer of Spatial Computing

News, analysis and research on spatial computing, immersive UX, accessibility and enterprise XR — from Vision Pro to Android XR.

Apple Vision Pro on a minimalist wooden desk in natural light
Warehouse worker using a mixed-reality headset to inspect inventory
UX designer sketching spatial interface wireframes on a whiteboard
Featured

This week in spatial computing

Conceptual visualization of a user wearing XR glasses interacting with AgentHands-style spatial AI guidance through floating holographic panels.
NEWSFeatured

Google AgentHands gives AI agents spatial hand gestures in XR

Google Research has introduced AgentHands, an LLM-powered XR prototype that gives AI assistants synchronized virtual hands able to point, demonstrate actions and interact with objects in physical space.

SpatialXR Editorial Desk7 min read
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Latest

Spatial computing news

Conceptual visualization of a user wearing XR glasses interacting with AgentHands-style spatial AI guidance through floating holographic panels.
NEWS

Google AgentHands gives AI agents spatial hand gestures in XR

Google Research has introduced AgentHands, an LLM-powered XR prototype that gives AI assistants synchronized virtual hands able to point, demonstrate actions and interact with objects in physical space.

SpatialXR Editorial Desk7 min read
XREAL AURA spatial computing glasses with Android XR, Google Gemini, a 70-degree field of view and an external compute puck connected by a thin cable.
NEWS

XREAL AURA passes 10,000 reservations before launch: Android XR gains traction in spatial computing

XREAL AURA has passed 10,000 global reservations before reaching the market. The spatial computing glasses pair Android XR, Google Gemini, a 70° field of view and a separate compute puck, signalling early demand for lighter XR devices.

SpatialXR Editorial Desk6 min read
Steam Frame, Valve's new standalone VR headset with SteamOS and a dedicated wireless link for PC VR, shown on a dark desk connected to a gaming PC.
NEWS

Valve moves Steam Frame closer to launch: SteamOS now ships support for its wireless adapter

Valve added preliminary support for the Steam Frame Wireless Adapter in SteamOS 3.8.25 Beta. Together with the headset's recent FCC authorization and a growing "Great on Frame" catalog, the signals point to a launch drawing closer.

SpatialXR Editorial Desk6 min read
Lightweight XR display glasses on a dark navy surface with a translucent virtual screen of blue spatial UI panels floating in front of the lenses.
NEWS

VITURE Pro 2 debuts at $299: XR glasses cut weight and price while improving image quality

VITURE launched its Pro 2 XR Glasses at $299.99. At 63 grams, with 1080p Sony Micro-OLED panels, 120 Hz and up to 1,600 nits, the device reflects a wider XR trend: bringing spatial displays into lighter, more affordable formats.

SpatialXR Editorial Desk5 min read
Official NVIDIA XR AI visual: engineers handling an AR glasses prototype, illustrating the platform for building multimodal AI agents on XR devices and smart glasses.
NEWS

NVIDIA XR AI enters public beta to speed up AI agents on XR devices and smart glasses

NVIDIA has announced the public beta of XR AI, a framework for building AI agents that understand the physical environment in real time through video, audio and spatial data — aimed at smart glasses and XR devices in industry, healthcare and logistics.

SpatialXR Editorial Desk5 min read
Samsung Intelligent Eyewear with Android XR and Gemini AI, unveiled at Galaxy Unpacked 2026 as the company's new bet on smart glasses and spatial computing.
NEWS

Samsung unveils Intelligent Eyewear: smart glasses with Android XR and Gemini AI

Samsung has introduced Intelligent Eyewear, its first line of smart glasses running Android XR with Gemini AI, developed with Google, Qualcomm, Gentle Monster and Warby Parker.

SpatialXR Editorial Desk5 min read
Research Hub

Reports, benchmarks & studies

Report

State of XR Analytics 2025

120-program benchmark of analytics maturity in spatial computing.

Mar 2025Read →
Benchmark

Accessibility Benchmarks for Immersive UX

A 32-point rubric applied to leading immersive products.

Feb 2025Read →
Study

Enterprise XR ROI Study

Field study across manufacturing, healthcare and retail deployments.

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Upcoming

Vision Pro Attention Study

Multi-site research on attention patterns in spatial computing.

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