Hand Tracking
3 stories across news, analysis, research and guides tagged Hand Tracking.

Unity 6.6 brings hand and eye tracking workflows to the next generation of VR
Unity has introduced day-one development support for Meta VR Glasses through Unity 6.6 and OpenXR. Beyond another device target, the update brings new workflows for hand and eye interaction, XR simulation, dynamic foveation and testing apps before the hardware is available.

Meta VR Glasses: Meta shrinks VR to 100 grams and changes the form factor for 2027
Meta has officially unveiled Meta VR Glasses, a 100-gram VR device that moves processing and battery into an external puck. Launching in spring 2027 for $1,299.99, it combines eye and hand tracking, micro-OLED displays and the Meta Quest ecosystem in a radically lighter form factor.

Google AgentHands gives AI agents spatial hand gestures in XR
Google Research has introduced AgentHands, an LLM-powered XR prototype that gives AI assistants synchronized virtual hands able to point, demonstrate actions and interact with objects in physical space.