Newsroom

SpatialXR Editorial Desk

Editorial coverage of industry news and developments across spatial computing and immersive technologies.

Newsroom
SpatialXR Editorial Desk

Editorial coverage of industry news and developments across spatial computing and immersive technologies.

Published stories

Conceptual visualization of a user wearing XR glasses interacting with AgentHands-style spatial AI guidance through floating holographic panels.
NEWS

Google AgentHands gives AI agents spatial hand gestures in XR

Google Research has introduced AgentHands, an LLM-powered XR prototype that gives AI assistants synchronized virtual hands able to point, demonstrate actions and interact with objects in physical space.

SpatialXR Editorial Desk7 min read
XREAL AURA spatial computing glasses with Android XR, Google Gemini, a 70-degree field of view and an external compute puck connected by a thin cable.
NEWS

XREAL AURA passes 10,000 reservations before launch: Android XR gains traction in spatial computing

XREAL AURA has passed 10,000 global reservations before reaching the market. The spatial computing glasses pair Android XR, Google Gemini, a 70° field of view and a separate compute puck, signalling early demand for lighter XR devices.

SpatialXR Editorial Desk6 min read
Steam Frame, Valve's new standalone VR headset with SteamOS and a dedicated wireless link for PC VR, shown on a dark desk connected to a gaming PC.
NEWS

Valve moves Steam Frame closer to launch: SteamOS now ships support for its wireless adapter

Valve added preliminary support for the Steam Frame Wireless Adapter in SteamOS 3.8.25 Beta. Together with the headset's recent FCC authorization and a growing "Great on Frame" catalog, the signals point to a launch drawing closer.

SpatialXR Editorial Desk6 min read
Lightweight XR display glasses on a dark navy surface with a translucent virtual screen of blue spatial UI panels floating in front of the lenses.
NEWS

VITURE Pro 2 debuts at $299: XR glasses cut weight and price while improving image quality

VITURE launched its Pro 2 XR Glasses at $299.99. At 63 grams, with 1080p Sony Micro-OLED panels, 120 Hz and up to 1,600 nits, the device reflects a wider XR trend: bringing spatial displays into lighter, more affordable formats.

SpatialXR Editorial Desk5 min read
Official NVIDIA XR AI visual: engineers handling an AR glasses prototype, illustrating the platform for building multimodal AI agents on XR devices and smart glasses.
NEWS

NVIDIA XR AI enters public beta to speed up AI agents on XR devices and smart glasses

NVIDIA has announced the public beta of XR AI, a framework for building AI agents that understand the physical environment in real time through video, audio and spatial data — aimed at smart glasses and XR devices in industry, healthcare and logistics.

SpatialXR Editorial Desk5 min read
Samsung Intelligent Eyewear with Android XR and Gemini AI, unveiled at Galaxy Unpacked 2026 as the company's new bet on smart glasses and spatial computing.
NEWS

Samsung unveils Intelligent Eyewear: smart glasses with Android XR and Gemini AI

Samsung has introduced Intelligent Eyewear, its first line of smart glasses running Android XR with Gemini AI, developed with Google, Qualcomm, Gentle Monster and Warby Parker.

SpatialXR Editorial Desk5 min read
Apple Vision Pro on a minimalist wooden desk in natural light
NEWS

Apple Vision Pro enterprise rollouts accelerate in Q1

Field service, logistics and design teams report measurable productivity gains as Vision Pro spatial computing deployments scale past pilot programs.

SpatialXR Editorial Desk4 min read
Tech newsroom with editors working at multiple monitors
NEWS

News desk roundup: what we're tracking in spatial computing

Our weekly roundup of spatial computing news — Apple Vision Pro, Meta Quest, Android XR, OpenXR and the platforms shaping immersive UX.

SpatialXR Editorial Desk5 min read
Accessibility usability testing session with a wheelchair user wearing a mixed-reality headset
NEWS

OpenXR working group proposes accessibility extension

A new draft extension formalizes input remapping, captioning and motion-comfort signals across spatial computing runtimes — a milestone for accessibility in XR.

SpatialXR Editorial Desk3 min read
Editorial line and bar charts of XR headset shipments
NEWS

Meta updates Quest telemetry pipeline for developers

A new event schema standardizes session, gaze and hand-tracking signals — the foundation any XR analytics platform needs to compare Quest with Vision Pro.

SpatialXR Editorial Desk4 min read
Designer sketching spatial UI wireframes on a studio whiteboard
NEWS

Android XR ships developer preview 2 with spatial APIs

Google's second preview introduces shared world anchors, scene understanding and improved Unity bindings for spatial computing developers.

SpatialXR Editorial Desk5 min read